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8th February 2015 13:09:48 K-Zodron View post »
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K-Zodron
Staff

8th February 2015 12:18:05

Zezenia Online version 5.2.0 has been released. This update brings a ton of new areas, 12 new monsters, new quests and new items. For exact details about the update read the changelog at the end of this announcement.

To play you must first update your client. If the automatic ingame patcher does not work (try running your client as administrator before patching), you can redownload the game client from the website's Download section.

Note that one of the monsters (Dark Knight) temporarily has a regular human outfit instead of the intended special outfit made for it since the sprite is not ready yet. We will patch that later. A double loot experience week is also planned, but more details about that in the coming days.

If you find any bugs or other game weaknesses, don't hesitate to report them to us either on the forum or via e-mail to support@zezeniaonline.com!

Have fun in Zezenia Online,
Your Zezenia Staff

Quoting Changelog 5.2.0:
- Changed location of temple, so the depot is easier to find for newbies.
- Two floors of dwarf magicians added below Ellaria dwarf mines.
- Gulshan Village vampire caves redecorated.
- Gulshan Village devastating beetles cave expanded.
- Werebear, Xyioquan Ent, Melket Bombadier, Demon, Ice Demon, Yeti, Colossal Ice Golem spawns expanded or added.
- New cave area in Geltharia for Freaks, Composite Bowmen, Wizards plus Demonic Ents area.
- Orknie underground city outside Ellaria greatly expanded with 4 new orknie types.
- New village, Lyedel (accessible by boat from Ellaria), surrounded by hunting areas for various new monsters, including a new boss.
- And of course many map bugs are fixed.

- 7 new quests (including William's Mission and new Destrian's Delivery).
- New monsters and creature items added to challenge tasks, plus a few adjustments to old ones.

- Added quick "Loot" button to monster corpse window.
- Added "Premium" marker to premium only spells in the Spells dialog.
- Added market feature to banks of Gulshan Village and Humwich.
- Added houses Northern Caerfa 5 (Caerfa) and Tavern Top (Ellaria).
- Changed magic level advancement message to contain newly learned spells (if any).
- Changed Speed Boost magic level requirement from 4 to 2 for warriors and rangers.
- Changed gold droprate of ghost dragons.
- Changed bridge of Cratai boat to solve trapping problems.
- Fixed brewing from being possible when more than 1 tile away from the cauldron.
- Fixed buying market items after price has been changed but not refreshed to buyer.
- Fixed networking error from sometimes occuring when opening the Quests & Achievements Log.
- Fixed arrow volley, curse, paralyze, quick shot and lethal ambush to not work in invalid PVP conditions (Non-PVP servers, players under level 20, in protection areas).
- Fixed attacking in the soccer arena.
- Fixed mainlander achievement for new characters.
- Fixed bug with Lasse sometimes removing premium cards even if you did not have murderer state.
- Fixed magic defense potion being stronger than intended.
Deadpool
Player

Pharos
Level 472
Ranger
8th February 2015 12:22:25

Much fun, :) Enjoy!

~Galator~
Isak Sworder
Player

Pharos
Level 145
Warrior
8th February 2015 12:24:16

Cheers ! :)

<>
Agron
Player

Pharos
Level 593
Warrior
8th February 2015 13:01:36

You cant kill the new boss, it heals for 4k every 2-5 secs.
Ronnie
Player

Pharos
Level 252
Ranger
8th February 2015 13:06:01

You can't "Quick Shot" "lethal ambush", need to get fixed.
K-Zodron
Staff

8th February 2015 13:09:48

Quoting Agger:
You cant kill the new boss, it heals for 4k every 2-5 secs.

The idea is that this boss is a bit different to kill, in the way that you need a big team to drop it. It shouldn't heal 4k, at least not every time. Maybe 8-10 people is enough to kill it. Perhaps the healing should be nerfed a bit, but we'll see.

Quoting Gustaf:
You can't "Quick Shot" "lethal ambush", need to get fixed.

Can you confirm whether they work in PVP?
Ronnie
Player

Pharos
Level 252
Ranger
8th February 2015 13:11:30

Quoting K-Zodron:
Quoting Agger:
You cant kill the new boss, it heals for 4k every 2-5 secs.

The idea is that this boss is a bit different to kill, in the way that you need a big team to drop it. It shouldn't heal 4k, at least not every time. Maybe 8-10 people is enough to kill it. Perhaps the healing should be nerfed a bit, but we'll see.

Quoting Gustaf:
You can't "Quick Shot" "lethal ambush", need to get fixed.

Can you confirm whether they work in PVP?

Not in pvp/pvm
Agron
Player

Pharos
Level 593
Warrior
8th February 2015 13:11:38

Quoting K-Zodron:
Quoting Agger:
You cant kill the new boss, it heals for 4k every 2-5 secs.

The idea is that this boss is a bit different to kill, in the way that you need a big team to drop it. It shouldn't heal 4k, at least not every time. Maybe 8-10 people is enough to kill it. Perhaps the healing should be nerfed a bit, but we'll see.



We were with 7 people, and the HP didnt even went down, it kept himself on full HP.
K-Zodron
Staff

8th February 2015 13:13:45

Quoting Agger:
We were with 7 people, and the HP didnt even went down, it kept himself on full HP.

Yeah, but with just 1 or 2 more people maybe the HP would start dropping instead of maxing back up. But I'll see if the heal should be reduced anyway.
Agron
Player

Pharos
Level 593
Warrior
8th February 2015 13:16:45

Quoting K-Zodron:
Yeah, but with just 1 or 2 more people maybe the HP would start dropping instead of maxing back up. But I'll see if the heal should be reduced anyway.


I like the fact that you made an boss only kill able with a team, but the healing could be reduced a bit. Will see if I can get more people later to try it out.


Thanks in advance,

Agger
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