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19th October 2018 09:03:17 GM Quillon View post »
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Anarcho Capitalist
Player

Pharos
Level 239
Warrior
23rd October 2018 07:32:01

Quoting Deadpool:
Formulas need to be re-looked at.
Merely increasing skill growth rate, is not viable as an option.
Re-balance vocations on a more fixed rate formula than an exponential where everything exponentially multiplies
After, you can balance how the training is done and skills are acquired.

The system we have currently is lame where someone is not required to actively play.
They increase skills at a constant rate where no one will catch them.
Newcomers need to have the option to become #1.

Others have become accustomed to this system rarely play, only login, turn in a collect task, logout out, see ya in 1-3 days.
Re-vamp this, because it only invites laziness and only active players should be rewarded for efforts.

When all the PvP players unite about balancing classes, you know know something just isn't right.
Warrior/Ranger need some love and even mages are saying it.
Everyone knows it and are tired of the same boring mage domination system.

Please listen for the customers and their concerns! :)


I never understood why they couldn't have a training system and skill growth exactly the same as tibia where you train on mobs but it doesn't take 15 hours for 1 skill. and maybe have some tasks give a little extra skilling but not much.

Ryan~
Deadpool
Player

Pharos
Level 472
Ranger
23rd October 2018 07:33:32 (Last edited 23rd October 2018 07:34:40)

A new training system could be developed and should!

Forcing people to pay black skull or no train!!!!!!
This is not good for ranger/warrior when it doesn't even hurt mage
This is why I stated, previously. It should be exp inducted, not skill related

It only makes the gap between warrior/ranger and mage bigger
Deadpool
Player

Pharos
Level 472
Ranger
23rd October 2018 07:44:21 (Last edited 25th October 2018 23:18:34)

Gudalik
Player

Pharos
Level 118
Mage
23rd October 2018 08:45:17

GL everyone camping eidos untill 20 lvl hahahaah.

Im not in.
Valfarxilero
Player

Pharos
Level 150
Ranger
23rd October 2018 09:09:49

I have to admit that I was very excited about new owner and even more excited about the new server. Winter is coming, lazy time when instead of going out everyday after work I will rather sit in home with hot tea... I wanted play Zezenia so much, but after seeing what's happening I am sure this will be waste of time and money for premiums.

Week ago it was 100/0 for Przemyslaw playing. Now it's getting 50/50.
Cacomixtle
Sage

Elysium
Level 320
Warrior
23rd October 2018 11:38:49 (Last edited 23rd October 2018 11:49:54)

Against quasi-aware botters, how about randomly spawning a dire version of the monster being currently hunted: same name, same sprite, just a hidden stat that allows it to deal a fairly high amount of damage if you remain attacking it in certain position (I think this positioning condition has already been done before) and only in that position, has a high amount of hp and a proportional amount of exp points (so as not to ruin a player's exp rate). This could set off some kind of alarm that, even if the botter killed the monster, could take note of the behaviour the player displayed, and at certain number of "marked" monsters killed in a suspicious way, the botter could be labeled as one and get punished.
Kamikaze Moe
Player

Pharos
Level 61
Mage
23rd October 2018 11:46:34

i guess you should remove to lvl 10 atleast will take years to be 20 after all spawns will be full lol
Deadpool
Player

Pharos
Level 472
Ranger
23rd October 2018 13:30:13 (Last edited 25th October 2018 23:18:39)

Perseus
Player

Elysium
Level 219
Ranger
23rd October 2018 18:33:25

Quoting GM Quillon:
As we promised, another portion of information from the upcoming update. Check following list to find out what will be changed, fixed or added:
- mana draining spells used by monsters will begin to drain health once player reach low mana status (Imp, Giant Dionaea, Raging Curse),
- questlogs of almost every Tavern Tales Quest are finally fixed,
- possibility to destroy barrels with a pile of magical explosion powder will be added to game,
- added non-GM bot verification.

Zezenia Online Forum Screenshot


Yours,
Zezenia Online Staff


This is an awesome idea, but just wondering... as a ranger, and lets say I am hunting... Will this pop up as I am running from a monster as am I am killing it? I can see this being a main cause of death to mages and rangers that hunt harder monsters at higher levels. But I have no problem with the verification process. Will we be teleported automatically to this "place" to hit the switch? And then teleported back to where we just were after verifying that we aren't a bot?
Deadpool
Player

Pharos
Level 472
Ranger
23rd October 2018 18:37:39 (Last edited 25th October 2018 23:18:44)

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