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21 days 3 hours ago GM Quillon View post »
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GM Quillon
Game Master

20 days 11 hours ago

Quoting Ht Savage:
Quoting GM Quillon:
From technical point of view mana drain are hard to implement (maybe even impossible) - amount of mana is not defined for monsters. Solution used in few spells does not drain mana, just return used mana.



People can send spaceships to the moon and you cant implements a mana drain feature? XD


The moon is somehow defined, the monster mana is not. Imagine a situation where the moon is not defined.

-- Quillon
Ht Savage
Player

Pharos
Level 404
Mage
20 days 10 hours ago

Quoting GM Quillon:
Quoting Ht Savage:
Quoting GM Quillon:
From technical point of view mana drain are hard to implement (maybe even impossible) - amount of mana is not defined for monsters. Solution used in few spells does not drain mana, just return used mana.



People can send spaceships to the moon and you cant implements a mana drain feature? XD


The moon is somehow defined, the monster mana is not. Imagine a situation where the moon is not defined.

-- Quillon


It does not matter if the moon is defined or not, the code in place would reach that point even if the moon was there or not.

Example: Monster HP / 5 = Monster mana
Dancore
Player

Pharos
Level 383
Mage
20 days 10 hours ago

Nothing is impossible to code, this might one of the many reasons why you have so many negative opinions about you.

But you keep saying things you have no idea about.

Just a hint tho. If it seems like impossible for you to do then don't assume it's not possible overall by anybody.
Guilherme Nelvam
Premium

Elysium
Level 327
Warrior
20 days 10 hours ago

how are you going to do with those who do not take on the difficult tasks anymore?

being that they give more challenge points :\
GM Quillon
Game Master

20 days 10 hours ago (Last edited 20 days 10 hours ago)

Quoting Guilherme Nelvam:
how are you going to do with those who do not take on the difficult tasks anymore?

being that they give more challenge points :\


Master Tasker & Grand Tasker Achievements will also increase gained challenge points (already implemented).

-- Quillon
Guilherme Nelvam
Premium

Elysium
Level 327
Warrior
20 days 9 hours ago

Is it possible to implement challenge points in dungeons? would encourage more players to do it :smartass:
Spede Ritari
Sage

Pharos
Level 232
Warrior
20 days 9 hours ago (Last edited 20 days 9 hours ago)

Quoting GM Quillon:
Quoting Soruts:
Sense 3 years i am asking to make status on itens to mana drain... there is posibility to get life steal on itens, pot, and magic.... until when we need to wait to GM put mana drain???

From technical point of view mana drain are hard to implement (maybe even impossible) - amount of mana is not defined for monsters. Solution used in few spells does not drain mana, just return used mana.
-- Quillon

Kind of tired so please forgive me if I misunderstood the problem. Why would you need to have a defined mana for a monster? Why not do it like with life steal, just drain x amount of damage dealt as mana? :o Isn't that pretty much how it works in every game.

e. Not sure if this could be abused by killing a ton of monsters at the same time with a pyro for example. You could also consider calculating the "mana drain" by the mana spent on offensive spells to avoid excessive amounts of mana drained.

Quoting Guilherme Nelvam:
Is it possible to implement challenge points in dungeons? would encourage more players to do it :smartass:

This :smartass:
Chronic Spears
Sage

Elysium
Level 321
Ranger
20 days 8 hours ago

Quoting Chronic Spears:
Also I can't figure out how to check and see how many task points I have this should be shown in the thorvald/osvald quest log.

Check questlog - all important informations are here:
Zezenia Online Forum Screenshot

It is not there on quest log once you gain a challenge point. Bug maybe?
Cacomixtle
Sage

Elysium
Level 250
Warrior
20 days 8 hours ago (Last edited 20 days 8 hours ago)

You should consider removing the "critical healing" words, if we suddendly heal substancially more we know its critical, so its redundant to have those letters, plus they block the number.

Edit: Also, you said some weeks ago you were planing/thinking on reworking some of the achievements. How is that going?
Chronic Spears
Sage

Elysium
Level 321
Ranger
20 days 8 hours ago

Quoting Cacomixtle:
You should consider removing the "critical healing" words, if we suddendly heal substancially more we know its critical, so its redundant to have those letters, plus they block the number.

Edit: Also, you said some weeks ago you were planing/thinking on reworking some of the achievements. How is that going?


i agree or put the numbers in front of the "critical" word
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