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11th June 2020 22:19:43 GM Shadow View post »
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Shadowzin
Player

Pharos
Level 901
Mage
12th June 2020 04:37:17 (Last edited 12th June 2020 05:52:13)

Can someone clear this up , what does this really mean .


- Brewing skill now increases the strength of most brewable potions for the player.

This will affect the duration , or the more brewing the more % of the potion you get … or lucks …

I think more detail is needed on this .
Shadowzin
Player

Pharos
Level 901
Mage
12th June 2020 05:22:03

Murder state is now gained from 5 unjustified kills in a day, 10 kills in a week or 15 kills in a month. Murderers may drop one to two items on death, and serial murderers will always drop items. Bags are not dropped. They may bribe NPC Collin or Lasse with gold to remove their skull.

Caste
Murderer:
No (3 kills left in 24 hours)

I think the site needs to be updated with (5 kills left in 24 hours)

Sorry for posting a lot trying to help you guys !
Elryoon
Premium

Pharos
Level 554
Warrior
12th June 2020 06:47:28 (Last edited 12th June 2020 06:49:48)

Quoting Caste:
Paladins damage Player vs Player is ridiculous lmfao .

3 paladins Anpherny D , Chapa solado , Cracked give headshot on Jackall .

Caste , Marccus , Jackall don't come close to headshot Mothep .

The damage of Paladin pvp is crazy , paladins are suppose to be meat shield with low dmg now they do more damage then rangers and make great experience . Why would anyone want to play ranger ?

Sorry ranger class :(


jajaja
need to be closer to the target jackall still running away from all. you are crazy
paladins need to trap the target for headshot. Mages still make a combo in long range xDD

mothep can't die's in respawn you only test off monster
Shadowzin
Player

Pharos
Level 901
Mage
12th June 2020 06:52:03

Quoting Elryoon:
Quoting Caste:
Paladins damage Player vs Player is ridiculous lmfao .

3 paladins Anpherny D , Chapa solado , Cracked give headshot on Jackall .

Caste , Marccus , Jackall don't come close to headshot Mothep .

The damage of Paladin pvp is crazy , paladins are suppose to be meat shield with low dmg now they do more damage then rangers and make great experience . Why would anyone want to play ranger ?

Sorry ranger class :(


jajaja
need to be closer to the target jackall still running away from all. you are crazy
paladins need to trap the target for headshot. Mages still make a combo in long range xDD

mothep can't die's in respawn you only test off monster


You think Jackall can escape Chapa Solado ??? Much faster + para and drunk every so often hahaha . funny. Imagine 3 chance of para and drunk . If was 3 rangers jackall escape easy .. you do not know much about pvp.
Elryoon
Premium

Pharos
Level 554
Warrior
12th June 2020 07:52:11

caste your team all is mage or ranger what you talking about?
now you have idea from warrior's?????
Hellrider
Player

Elysium
Level 481
Warrior
12th June 2020 10:51:41

Good JOB :):)
Mamrot
Premium

Elysium
Level 489
Warrior
12th June 2020 10:54:30

We found several bugs in map (karkkila)
example
Zezenia Online Forum Screenshot
Maelor
Player

Pharos
Level 230
Mage
12th June 2020 11:08:04

Quoting Caste:
Thanks for the update .

Some concern.

[20:45:09] You are looking at an ancient spell book (attack 0.0, defense 7.5, +4 magic level, 2% magic resistance). Only a mage is able to wield it.
[20:45:18] You are looking at a spell book of glory (attack 0.0, defense 6.8, +2 magic level, 3% magic resistance). Only a mage is able to wield it.
You are looking at a noble Zezenian spell book (attack 0.0, defense 8.7, +4 magic level, 3% magic resistance, 1% hp steal). Only a mage is able to wield it.

The glory book is too o.p compared to the others that are hard to get from quest / boss drops... XD.



that's dont feel right. Why is that ?
GM Shadow
Game Master

12th June 2020 11:20:04 (Last edited 12th June 2020 11:21:57)

Thank you for the feedback. We will continue to make minor adjustments as needed at Restarts and SS's as issues or imbalances are found.

Please continue to provide detailed examples of problems you see and we will be sure to take a look and make quick corrections if and where necessary.


Regarding Potions: It does not matter who brewed the potion. However a player with 10 brewing may received 4% MR and a player with 60 could receive 6% MR. Duration has not been affected.
We hope to add a more clear way to show this to players live in game soon.
Mamrot
Premium

Elysium
Level 489
Warrior
12th June 2020 12:50:40 (Last edited 12th June 2020 12:52:43)

Quoting GM Shadow:
Thank you for the feedback. We will continue to make minor adjustments as needed at Restarts and SS's as issues or imbalances are found.

Please continue to provide detailed examples of problems you see and we will be sure to take a look and make quick corrections if and where necessary.


Regarding Potions: It does not matter who brewed the potion. However a player with 10 brewing may received 4% MR and a player with 60 could receive 6% MR. Duration has not been affected.
We hope to add a more clear way to show this to players live in game soon.


-is it any possibility to make a bar that shows you "5% of magic resist will expire in 25minutes" you got with actuall brewing skill lvl?
-another problem stamina- 25min to regenerate first %, then 1% recover 10minutes. When you are playing much, from time to time log to kill something stamina won't regenerate, furthermore that's not a big problem, but when you are going to do daily tasks and gaining experience again stamina stops recovery. Another Problem when you hit a monster in spawn and dont kill it, because you have to leave and beeing afk somebody kill this monster , you are gaining exp and stamina stop to recovery. Same with gaining exp reward from tasks(didnt check but i guess its the same).
ANother problem with stamina, when you want to gather some four leafs sugar beets etc, stamina wont recovery because you have to kill lepres to not die.
Stamina system before was better for me. I could hit a monster for example at 9.am, get 99% dont play all the day because of real life things, and the next day start at 6-7am , playing 2h, and then again you have 100% bar, and make expra exp every 2 days.
My proposal is to create new stamina system for example when you are gaining experience 2-3mins in a row then stamina starts burning, or back to the old system.
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