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13th March 2021 14:02:05 GM Shadow View post »
Administration
Staff

12th March 2021 22:03:25

The mid-season update is almost here! Here is a small teaser:



Sincerely,
Zezenia Staff
Gremar
Player

Elysium
Level 10
Ranger
12th March 2021 22:28:53

<3<3<3<3<3<3
Robin Shoot
Player

Elysium
Level 251
Ranger
12th March 2021 23:48:45

Jeej for new boss mechanics :)
Ht Savage
Player

Pharos
Level 385
Mage
13th March 2021 08:43:55

So you have made bosses even less appealing, great job!

You're not making the boss harder, only more annoying and it will end up not being killed.
Mamrot
Premium

Elysium
Level 489
Warrior
13th March 2021 09:29:25 (Last edited 13th March 2021 09:33:05)

if this bosses got the same loot rate as now good luck = ruins this game, we don't need shits like this, we need new monsters new hunting areas,

for example chenoos last update a high lvl content phi bullshits - me and losed 2 people hunting chenoos and there is no resp so this game is not for high lvls, can't hunt in team......thats why many peoples leave this game at 250-400lvls.

Doing new something like dungeons, called "castle" its still almost the same like dungeons, no fun, more peoples will quite.

Talents, exntending almost all monsters respawn, new monsters new hunting areas, upraging items, and special events 1-3 times a week for example a
-gathering land, open once per week for 1h with highly increased chance to get goblins, and many plants.
-collect item island opened once per week for 1h a map with 2x rapid resp of some monsters,undeground, ground, and mountains, 5x more collects and 5x higher chance to loot it.
-treasure island, open once per week, u can drop stones for upraging items
-survival arena, open once a week, for max 1h, summoning waves of immortals monsters, distance mele, magic, doing 200-1500dmg, all u have to do just run to not being killed, all competitors receive small bonusses, challenge points, etc etc ofc first 5places bettter rewards.
this is unsolved problem what zezenia needs.
Robin Shoot
Player

Elysium
Level 251
Ranger
13th March 2021 10:08:37 (Last edited 13th March 2021 10:09:21)

Quoting Mamrot:
if this bosses got the same loot rate as now good luck = ruins this game, we don't need shits like this, we need new monsters new hunting areas,

for example chenoos last update a high lvl content phi bullshits - me and losed 2 people hunting chenoos and there is no resp so this game is not for high lvls, can't hunt in team......thats why many peoples leave this game at 250-400lvls.

Doing new something like dungeons, called "castle" its still almost the same like dungeons, no fun, more peoples will quite.

Talents, exntending almost all monsters respawn, new monsters new hunting areas, upraging items, and special events 1-3 times a week for example a
-gathering land, open once per week for 1h with highly increased chance to get goblins, and many plants.
-collect item island opened once per week for 1h a map with 2x rapid resp of some monsters,undeground, ground, and mountains, 5x more collects and 5x higher chance to loot it.
-treasure island, open once per week, u can drop stones for upraging items
-survival arena, open once a week, for max 1h, summoning waves of immortals monsters, distance mele, magic, doing 200-1500dmg, all u have to do just run to not being killed, all competitors receive small bonusses, challenge points, etc etc ofc first 5places bettter rewards.
this is unsolved problem what zezenia needs.

So basicly at least half of what you want is: easy items please.

Can see the point of more high level content if there's a lack of that.

Current mobs and bosses are boring, so it's nice to see that they spice it up, but yes, could have been done with new bosses as well, but that may have taken more time.
Godzilla
Player

Pharos
Level 576
Mage
13th March 2021 12:57:10

Quoting Robin Shoot:
Quoting Mamrot:
if this bosses got the same loot rate as now good luck = ruins this game, we don't need shits like this, we need new monsters new hunting areas,

for example chenoos last update a high lvl content phi bullshits - me and losed 2 people hunting chenoos and there is no resp so this game is not for high lvls, can't hunt in team......thats why many peoples leave this game at 250-400lvls.

Doing new something like dungeons, called "castle" its still almost the same like dungeons, no fun, more peoples will quite.

Talents, exntending almost all monsters respawn, new monsters new hunting areas, upraging items, and special events 1-3 times a week for example a
-gathering land, open once per week for 1h with highly increased chance to get goblins, and many plants.
-collect item island opened once per week for 1h a map with 2x rapid resp of some monsters,undeground, ground, and mountains, 5x more collects and 5x higher chance to loot it.
-treasure island, open once per week, u can drop stones for upraging items
-survival arena, open once a week, for max 1h, summoning waves of immortals monsters, distance mele, magic, doing 200-1500dmg, all u have to do just run to not being killed, all competitors receive small bonusses, challenge points, etc etc ofc first 5places bettter rewards.
this is unsolved problem what zezenia needs.

So basicly at least half of what you want is: easy items please.

Can see the point of more high level content if there's a lack of that.

Current mobs and bosses are boring, so it's nice to see that they spice it up, but yes, could have been done with new bosses as well, but that may have taken more time.

Sure, the chances are nice and it brings a new twist to it. But zezenia with its current loot-rate is absolute shit, no one will do bosses. Thats why people bot it with alts. I &#8203;get it that these features kill that aspect but it doesnt add anything compared to the amount of effort you have to put in.
Mamrot
Premium

Elysium
Level 489
Warrior
13th March 2021 13:14:59

Quoting Robin Shoot:
Quoting Mamrot:
if this bosses got the same loot rate as now good luck = ruins this game, we don't need shits like this, we need new monsters new hunting areas,

for example chenoos last update a high lvl content phi bullshits - me and losed 2 people hunting chenoos and there is no resp so this game is not for high lvls, can't hunt in team......thats why many peoples leave this game at 250-400lvls.

Doing new something like dungeons, called "castle" its still almost the same like dungeons, no fun, more peoples will quite.

Talents, exntending almost all monsters respawn, new monsters new hunting areas, upraging items, and special events 1-3 times a week for example a
-gathering land, open once per week for 1h with highly increased chance to get goblins, and many plants.
-collect item island opened once per week for 1h a map with 2x rapid resp of some monsters,undeground, ground, and mountains, 5x more collects and 5x higher chance to loot it.
-treasure island, open once per week, u can drop stones for upraging items
-survival arena, open once a week, for max 1h, summoning waves of immortals monsters, distance mele, magic, doing 200-1500dmg, all u have to do just run to not being killed, all competitors receive small bonusses, challenge points, etc etc ofc first 5places bettter rewards.
this is unsolved problem what zezenia needs.

So basicly at least half of what you want is: easy items please.

Can see the point of more high level content if there's a lack of that.

Current mobs and bosses are boring, so it's nice to see that they spice it up, but yes, could have been done with new bosses as well, but that may have taken more time.

you dont know nothing about this game....

Quoting Godzilla:
Quoting Robin Shoot:
Quoting Mamrot:
if this bosses got the same loot rate as now good luck = ruins this game, we don't need shits like this, we need new monsters new hunting areas,

for example chenoos last update a high lvl content phi bullshits - me and losed 2 people hunting chenoos and there is no resp so this game is not for high lvls, can't hunt in team......thats why many peoples leave this game at 250-400lvls.

Doing new something like dungeons, called "castle" its still almost the same like dungeons, no fun, more peoples will quite.

Talents, exntending almost all monsters respawn, new monsters new hunting areas, upraging items, and special events 1-3 times a week for example a
-gathering land, open once per week for 1h with highly increased chance to get goblins, and many plants.
-collect item island opened once per week for 1h a map with 2x rapid resp of some monsters,undeground, ground, and mountains, 5x more collects and 5x higher chance to loot it.
-treasure island, open once per week, u can drop stones for upraging items
-survival arena, open once a week, for max 1h, summoning waves of immortals monsters, distance mele, magic, doing 200-1500dmg, all u have to do just run to not being killed, all competitors receive small bonusses, challenge points, etc etc ofc first 5places bettter rewards.
this is unsolved problem what zezenia needs.

So basicly at least half of what you want is: easy items please.

Can see the point of more high level content if there's a lack of that.

Current mobs and bosses are boring, so it's nice to see that they spice it up, but yes, could have been done with new bosses as well, but that may have taken more time.

Sure, the chances are nice and it brings a new twist to it. But zezenia with its current loot-rate is absolute shit, no one will do bosses. Thats why people bot it with alts. I &#8203;get it that these features kill that aspect but it doesnt add anything compared to the amount of effort you have to put in.

ye this boss loot rate is shit i agree
Gudalik
Player

Pharos
Level 118
Mage
13th March 2021 13:55:24

Cant wait to hunt new bosses, great work!
GM Shadow
Game Master

13th March 2021 14:02:05

Loot rates for bosses will be adjusted to go with the release of these new mechanics. More details will be posted when TS is ready to open.
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