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Mamrot
Premium

Elysium
Level 489
Warrior
4th August 2021 11:31:32 (Last edited 4th August 2021 11:43:05)

Quoting GM Shadow:
Weapon damage statistic is a small part of the overall spell damage calculation - where level and magic level are the primary factors. Without a very large sample size you would be unlikely to see the change.


so if the weapon damage is very small part of the overall spell damage , and now the spell damage is a main damage and i can't see the difference so what that was done for ? in the past the main damage was a weapon , and 1.5 atack i see very low difference in weapon damage.

If this talents is really so small a part of overal damage so why this talents is that low 0.5 mages 0.3 warrior? maybe increase it to 0.8 for mages 0.6 for warriors /rangers per talent?
we wanna feel a bit difference and have fun
Deadpool
Player

Pharos
Level 472
Ranger
4th August 2021 12:04:09

On Topic:

Zezenia Online Forum Screenshot
Dark Cross
Premium

Elysium
Level 100
Mage
5th August 2021 22:19:58

Quoting GM Shadow:
A few changes that should now be live on the TS:

- Immolation: Now increases the damage of Advanced Soulfire and Cross of Annihilation
- Invincible: Now adds a strong life steal component to the spell Rage
- Tier 4 talent requirement lowered to level 300 or 30 points.

- Weapon Talent boost will now affect spell damage calculations in addition to basic attacks. Previously only the base weapon attack stat was considered in spell damage formulas.

Movement of certain talents within the trees are still being looked at however we feel the current arrangement is at a nice place. We will continue to evaluate and listen to feedback though!


As for changes coming after Talents -- We are still not quite ready to tease anything here but will be ready to share a few details soon I think!


I think new life steal of Invincible doesn't work properly. Please someone confirm it.
Deadpool
Player

Pharos
Level 472
Ranger
6th August 2021 00:14:55

Zezenia Online Forum Screenshot
Shadowzin
Premium

Pharos
Level 901
Mage
7th August 2021 06:59:21 (Last edited 9th August 2021 18:48:21)

Hello Cross of Annihilation does not cast after putting point in Immolation .

I cannot further test, please let me know when its fixed !

Regards,
Cream
Xutlach
Player

Pharos
Level 33
Mage
7th August 2021 18:18:31 (Last edited 7th August 2021 18:19:56)

about this update, I think the "level 500 special talent" should be for level 200, something like in the image below
Zezenia Online Forum Screenshot


and about overall zezenia:

I think rangers should not gain the same amount of health points as warriors gains, if warriors gains 15, rangers should gain 10;

and i like the idea of level cap at 500, but do not making it impossible to go above level 500, but make any level above that more "insignificant", but not totally insignificant.
Shadowzin
Premium

Pharos
Level 901
Mage
8th August 2021 04:33:33 (Last edited 9th August 2021 18:48:00)

Quoting Caste:
Hello Cross of Annihilation does not cast after putting point in Immolation .

I cannot further test, please let me know when its fixed !

Regards,
Cream

BUMP

STILL BUGGEd
King Healer
Player

Pharos
Level 1005
Mage
8th August 2021 15:05:37 (Last edited 8th August 2021 15:07:47)

This special talent for pyromancers really didn't do any good, level 570, had a 50 damage boost. Really useless.

Every high level mage with Msthic Guard becomes immortal, that is, it also becomes useless.

Pyromancer gonna be sux.
Nipo
Player

Pharos
Level 132
Warrior
8th August 2021 17:14:32

Quoting Lawxz:
This special talent for pyromancers really didn't do any good, level 570, had a 50 damage boost. Really useless.

Every high level mage with Msthic Guard becomes immortal, that is, it also becomes useless.

Pyromancer gonna be sux.


Totally agree, the changes for the pyromancer do not help at all they are really unnecessary, they should adjust more its damage and change the end points of mystic guard or increase the seconds, since all the mages use it and you only change the%, the pyromacner sucks, broken shaman, broken warlock, they have more damage, they slow down, etc. and the pyrmancer only increase damage in his inferno from +50 to lvl 500? That really sucks, they should balance the talents better ...

Increase his dmg,or put anothers talents omg.. Pyro sucks
Mamrot
Premium

Elysium
Level 489
Warrior
8th August 2021 18:33:47

Quoting Nipo:
Quoting Lawxz:
This special talent for pyromancers really didn't do any good, level 570, had a 50 damage boost. Really useless.

Every high level mage with Msthic Guard becomes immortal, that is, it also becomes useless.

Pyromancer gonna be sux.


Totally agree, the changes for the pyromancer do not help at all they are really unnecessary, they should adjust more its damage and change the end points of mystic guard or increase the seconds, since all the mages use it and you only change the%, the pyromacner sucks, broken shaman, broken warlock, they have more damage, they slow down, etc. and the pyrmancer only increase damage in his inferno from +50 to lvl 500? That really sucks, they should balance the talents better ...

Increase his dmg,or put anothers talents omg.. Pyro sucks

w8 maybe another part of update will be better than this ... hope so ...
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