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Larsen
Player

Everest
Level 10
Mage
17th July 2022 01:25:52 (Last edited 17th July 2022 06:26:41)

Marksman:

Looking at the spell critical continuum we can see this subclass is clearly focused on damage so it demands an increase on critical hits and distance skill bonus plus some speed boost which is essential for whole ranger class.

-> Offensive Imminence - A suggestion to rework:

> + distance skill = marksman's level / 20
> % critical hit boost = marksman's level / 20
> + 5% speed boost
> Mana amount: equal marksman's level
> Duration: 120s, cooldown 115s, magic level 11

Example:

A marksman level 250, + 12 distance skill, + 12.5% critical hit boost and 5% speed boost.
A marksman level 500, + 25 distance skill, + 25% critical hit boost and 5% speed boost.

<---------------------------->

Rogue:

Reading about the spell vengeance, current belligerent focus and other spells we can define rogue as owning many specific attributes but as any ranger it requires distance skill bonus and some speed boost perhaps associated with something more defensive than agressive like dodge.

-> Belligerent Focus - A suggestion to rework:

> + distance skill = rogue's level / 16
> % dodge chance = rogue's level / 100
> + 5% speed boost
> Mana amount: equal rogue's level
> Duration: 120s, cooldown 115s, magic level 11

Example:

A rogue level 250, + 15 distance skill, + 2.5% dodge chance and 5% speed boost.
A rogue level 500, + 31 distance skill, + 5% dodge chance and 5% speed boost.

--> Ranger is a class destined to be single target. So they need to be the most powerful shooters to perform their function of inflicting the highest damage in just one monster or boss. That's the way to do decent exp/h. Of course, ranger's pvp damage must be rebalanced to not scale like pve.
Ragnarok Black
Player

Pharos
Level 99
Ranger
18th July 2022 15:49:20

It would be better if Rogue's buff gave distance, attack speed, and dodge.
Larsen
Player

Everest
Level 10
Mage
18th July 2022 21:41:10 (Last edited 19th July 2022 04:05:43)

Yea, another option to Belligerent Focus could be:

> + distance skill = rogue's level / 20
> % attack speed = rogue's level / 20
> + 5% dodge chance
> Mana amount: equal rogue's level
> Duration: 120s, cooldown 115s, magic level 11

Example:

A rogue level 250, + 12 distance skill, + 12.5% attack speed and + 5% dodge chance.
A rogue level 500, + 25 distance skill, + 25% attack speed and + 5% dodge chance.
Sioux
Player

Elysium
Level 30
Ranger
19th July 2022 05:52:10

Quoting Larsen:
Marksman:

> + distance skill = marksman's level / 20
> % critical hit boost = marksman's level / 20
> + 5% speed boost
> Mana amount: equal marksman's level
> Duration: 120s, cooldown 115s, magic level 11

Example:

A marksman level 250, + 12 distance skill, + 12.5% critical hit boost and 5% speed boost.
A marksman level 500, + 25 distance skill, + 25% critical hit boost and 5% speed boost.



Quoting Larsen:
Yea, another option to Belligerent Focus could be:

> + distance skill = rogue's level / 20
> % attack speed = rogue's level / 20
> + 5% dodge chance
> Mana amount: equal rogue's level
> Duration: 120s, cooldown 115s, magic level 11

Example:

A rogue level 250, + 12 distance skill, + 12.5% attack speed and + 5% dodge chance.
A rogue level 500, + 25 distance skill, + 25% attack speed and + 5% dodge chance.



Agree, at least it encourages players to up lvls not only skills to get stronger ...
Rangers are forgotten today and more damage makes this class quite attractive
Soraka
Sage

Pharos
Level 511
Ranger
19th July 2022 16:22:54

Definitely not.

You guys either don't know how to level and/or just want to be able to 1-hit Chenuk. I don't know what planet you live on where you think any of these recommended changes are acceptable.
Hellsinner
Player

Elysium
Level 146
Warrior
19th July 2022 19:35:28

Yes Agree

Nice suggestions.
Necromanncer
Player

Elysium
Level 255
Mage
20th July 2022 01:47:12

unica coisa que precisaria pro ranger na minha visão , é um arrow que bata em area , ajudaria d+ pve do ranger
Monterey
Player

Elysium
Level 30
Mage
24th July 2022 02:34:31 (Last edited 24th July 2022 02:34:52)

Just follow previous test server increasing ranger weapons 20% damage stat.
Change marksman buff for 25% critical hit boost + 5% speed boost and rogue buff for 25% atk speed + 5% dodge. Remove distance skill from both. That's fair enough.
Disturbed Maverick
Player

Elysium
Level 208
Warrior
27th July 2022 00:25:58

Quoting Monterey:
Just follow previous test server increasing ranger weapons 20% damage stat.
Change marksman buff for 25% critical hit boost + 5% speed boost and rogue buff for 25% atk speed + 5% dodge. Remove distance skill from both. That's fair enough.


Its a better set
Sir Persia Thecat
Player

Elysium
Level 373
Warrior
29th July 2022 01:33:37

Quoting Sthunder:
It would be better if Rogue's buff gave distance, attack speed, and dodge.


I agree, 5% dodge, + itens, u want to make rogue imortal? :P
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