This week's Server Save includes the following changes:
Barbarian
- Frenzy and Rage have been reworked.
Frenzy allows barbarians to increase their melee skill by 10% and gain 5% life steal while decreasing spell mana cost 15% for 3 minutes.
Rage allows barbarians to increase their melee skill by 25%, critical hit chance by 20%, and speed temporarily. It has a cooldown of 3 minutes.
Melee and mana are no longer reduced.
- Shockwave: reduced ML requirement from 14 to 8, cast time from 1s to 0s and cooldown from 5s to 4s.
- Frenzy: reduced ML requirement from 12 to 9 and reduced mana cost.
- Rage of Fury: increased damage on the sides.
- Kilter and Bloodthirst have been removed.
- Barbarians no longer receive a spell damage boost with a one-handed weapon equipped. Two-handed weapons continue to provide a spell boost.
- All two handed weapons have received a defense stat boost in addition to reworked secondary stats.
- Melee skill now affects all offensive spell damage.
Paladin
- Fortification: +10% HP with +X% negation. Reduced ML requirement from 12 to 9 and reduced mana cost. Melee and mana are no longer reduced.
- Cleave: reduced mana cost.
- Melee skill now affects all offensive spell damage.
- Shield defensive statistics reworked. All shields now have + defensive stats, defending skill / physical defense or Magic Resistance.
Other changes
- Fixed issues redeeming Novus dungeon rewards.
- Fixed map bugs.
See you ingame!
Sincerely,
Zezenia Staff