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This week's Server Save includes the following changes:

Barbarian

- Frenzy and Rage have been reworked.

Frenzy allows barbarians to increase their melee skill by 10% and gain 5% life steal while decreasing spell mana cost 15% for 3 minutes.

Rage allows barbarians to increase their melee skill by 25%, critical hit chance by 20%, and speed temporarily. It has a cooldown of 3 minutes.

Melee and mana are no longer reduced.

- Shockwave: reduced ML requirement from 14 to 8, cast time from 1s to 0s and cooldown from 5s to 4s.

- Frenzy: reduced ML requirement from 12 to 9 and reduced mana cost.

- Rage of Fury: increased damage on the sides.

- Kilter and Bloodthirst have been removed.

- Barbarians no longer receive a spell damage boost with a one-handed weapon equipped. Two-handed weapons continue to provide a spell boost.

- All two handed weapons have received a defense stat boost in addition to reworked secondary stats.

- Melee skill now affects all offensive spell damage.

Paladin

- Fortification: +10% HP with +X% negation. Reduced ML requirement from 12 to 9 and reduced mana cost. Melee and mana are no longer reduced.

- Cleave: reduced mana cost.

- Melee skill now affects all offensive spell damage.

- Shield defensive statistics reworked. All shields now have + defensive stats, defending skill / physical defense or Magic Resistance.

Other changes

- Fixed issues redeeming Novus dungeon rewards.

- Fixed map bugs.

See you ingame!

Sincerely,
Zezenia Staff
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