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Welcome to Zezenia Online!

Zezenia Online is an actively developed free-to-play 2D MMORPG. Ascend your character to one of the 7 subclasses, explore a huge map in a medieval setting, complete challenging quests for great rewards, take part in intense PVP battles and more.   Learn more
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2855 monthly active players.

Welcome to Zezenia Online!

Zezenia Online is a free to play 2D MMORPG, featuring a huge medieval world with hundreds of monsters, spells and quests to explore. The game is not playable on mobile devices like phones or tablets, but you can browse the website.

Click here to learn more about the game »

2855 active players.
Explore various areas and solve quests. Battle unique boss monsters like the Birlusk Thyns. Battle strong and dangerous creatures like Demons and Hellish Archangels. Explore the magical elven underground camps. Partake in intense, fast-paced PVP battles. Rent and decorate your own player house.
Explore quests
Teamhunt strong bosses
Battle fierce monsters
Explore magical areas
Participate in PVP battles
Decorate your own home

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Stoned Novus +6 627 048 experience
Earox Elysium +4 340 093 experience
Dedo No Cu Pharos +8 041 566 experience

View experience gain highscores »

We are hard at work on updates for Zezenia, and want to share a sneak peek at some of the things we're working on!

Update Teaser

The map of Zezenia will be expanded by three locations. The first of them, Geltharia, will be reworked: large spawns of well-known monsters (including Horned Dragons, Evil Eyes, Volcanic Golems, Geck'Zards and more) will appear here. In addition, Geltharia will become the habitat of horned dragon's bosses and Geck'zahs - extremely precise and deadly assassins.

A brand new jungle area awaits, which no adventurer has crossed before! Discover challenging quests and new items, but be careful: nobody knows what lurks deep in the vegetation! The new areas have been inhabited by lizards, which will be decent opponents against high level players.

Here is a peek at some of the new monsters:

Zezenia Online Forum Screenshot

Completing daily tasks from Osvald and Thorvald will reward you with Challenge Points, which can be exchanged for free premium time, experience boost scrolls, dungeon entry tickets, reduced training exhaust, seasonal rewards and more! Each completed kill task will also reduce the training exhaust by 8 - 43 minutes.

In addition, we're working on changes to fishing, the new player experience, and more. We hope to ship a smaller update soon, and the new areas later on. Stay tuned for more news!

Double Experience Weekend

A double experience event will be held on all servers from Thursday 7th (00:00 UTC) to Monday 11th (23:59 UTC)! Don't miss this chance to level up your character, and bring a friend with you on your hunts!

See you ingame!

Zezenia Staff

Everath and Pharos are now one!

- New Pharos has a 2x experience rate from this point on.

- High level Everath characters have received an experience boost to compensate for the lower experience rate.

- All houses have been returned to bidding. House items have been sent to a parcel in your depot along with compensation for the loss.

- Based on your feedback, the natural magic resistance for mage vs mage in PvP has been adjusted.

- Old, unused character names have been freed for registration.

- Character signups are now open for all three servers.

Zezenia Staff

A public test server for experimental balancing changes is now online. The server is based on a snapshot taken earlier today, with all characters available for play. The test client can be downloaded here.

What's changed? The formula for PvP mage vs mage damage resistance has been revised. As many players have noticed, the previous formula was not designed for the high levels achieved by the community, scaling to an extremely high amount of magic resistance. This would cause situations where two mages would negate too much damage from each other.

The new, flatter formula targets characters above level 250-300 with a much slower increase in natural magic resistance beyond this point. Lower level characters will most likely not notice a change at all.

PvM damage and other classes are not affected.

We are seeking feedback on this change and other PvP issues: do you think this is an improvement? Please let us know what you think! All comments and suggestions are appreciated.

Zezenia Staff