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Ibrahim Ferguson
Player

Pharos
Level 70
Mage
12th September 2019 12:01:52 (Last edited 12th September 2019 12:08:38)

Quoting Deadpool:
Full Merge - Optional PVP - Your New Server

It is the way of the future to have higher level exp spawns farther out from towns with PVP areas.
City areas with weaker surrounding areas with PVP level restrictions.
When you exit a town, guards can tell you to
"be careful out there"
"Take care, we cannot protect you outside these walls"
"etc"

This way level 50's only fight up to level 150.
Areas can be restricted to PVP for levels 100-250.
200-500.
Etc.

Obviously, it should not be a full restriction...as anyone should be able to explore, anywhere.
Higher players could be restricted by barrels and phase methods.
While still being able to help noob friends to level up or have fun.
Most people now days have about 3-5 chars with varying levels from 50-350.

There would not be an NPC in the PVP areas to just "take off" serial killer murder status.
This would control power abuse within one pvp area'd spawn.
Since the maps are becoming a little more connected through hidden passages, it allows them to hide.
Locates + anti locates should be taken out of the game as well. It is not normal to locate people to suppress them.
Take away NPC locate for players, just leave it for the quest (prisoner key quest)

Take away NPC Default Chat Dialogue >>> Private Message NPC Dialogue
This way people cannot see the tasks their "enemy" or a noob player takes.
Same with boat NPCs. I dont think I have to explain.

Pvpers are able to "tap" monsters and wait a day later even and see the drop loot message.
Take the deaths of monsters display message from a player and restrict it to 30 minutes.
The same time it would take for a body to disappear.
This will control this aspect.

The goal of the game in PVP is trap>kill.
Not suppress> never let them play any of the game.

Every single person on a war team kills their enemy or even a noob rando, which may get caught in the mix.
Upon a death, they run to their enemy designated temple to try to get them again without a bless.
This is an unwritten rule... which devastates a player immensely, which in turn makes them quit.

This is why cooldown was implemented on warlock "Unexpected Exclusion" because it did just what I said.
Without a cooldown it was not controlled. The parameters allowed it to be used right after being used.
This means you could pull someone from temple when they died before they could bless again even.
If you timed it right between 2 warlocks, you could keep them there forever.

If people want to fight, they would still search for it aka "thrill of the hunt"
This can work if you all gave it a try.

for me u is charlove no locate more
private hunts
hunt no pvp ...
go to elysium here is pvp
go to war and no cry
now and only have dungeons 5 in 5 minutes
Deadpool
Player

Pharos
Level 472
Ranger
12th September 2019 12:22:25 (Last edited 18th September 2019 10:47:01)

Deleted
Ibrahim Ferguson
Player

Pharos
Level 70
Mage
12th September 2019 12:35:42

only u team no put power abuser in server all peoples go level up free for me u only say shit

this not is no pvp if not like go to elysium and hunt with u friend in no pvp
Deadpool
Player

Pharos
Level 472
Ranger
12th September 2019 12:48:18 (Last edited 18th September 2019 10:47:05)

Deleted
Troyano
Player

Pharos
Level 260
Warrior
12th September 2019 13:31:05 (Last edited 12th September 2019 13:38:08)

Quoting Deadpool:
Full Merge - Optional PVP - Your New Server

It is the way of the future to have higher level exp spawns farther out from towns with PVP areas.
City areas with weaker surrounding areas with PVP level restrictions.
When you exit a town, guards can tell you to
"be careful out there"
"Take care, we cannot protect you outside these walls"
"etc"

This way level 50's only fight up to level 150.
Areas can be restricted to PVP for levels 100-250.
200-500.
Etc.

Obviously, it should not be a full restriction...as anyone should be able to explore, anywhere.
Higher players could be restricted by barrels and phase methods.
While still being able to help noob friends to level up or have fun.
Most people now days have about 3-5 chars with varying levels from 50-350.

There would not be an NPC in the PVP areas to just "take off" serial killer murder status.
This would control power abuse within one pvp area'd spawn.
Since the maps are becoming a little more connected through hidden passages, it allows them to hide.
Locates + anti locates should be taken out of the game as well. It is not normal to locate people to suppress them.
Take away NPC locate for players, just leave it for the quest (prisoner key quest)

Take away NPC Default Chat Dialogue >>> Private Message NPC Dialogue
This way people cannot see the tasks their "enemy" or a noob player takes.
Same with boat NPCs. I dont think I have to explain.

Pvpers are able to "tap" monsters and wait a day later even and see the drop loot message.
Take the deaths of monsters display message from a player and restrict it to 30 minutes.
The same time it would take for a body to disappear.
This will control this aspect.

The goal of the game in PVP is trap>kill.
Not suppress> never let them play any of the game.

Every single person on a war team kills their enemy or even a noob rando, which may get caught in the mix.
Upon a death, they run to their enemy designated temple to try to get them again without a bless.
This is an unwritten rule... which devastates a player immensely, which in turn makes them quit.

This is why cooldown was implemented on warlock "Unexpected Exclusion" because it did just what I said.
Without a cooldown it was not controlled. The parameters allowed it to be used right after being used.
This means you could pull someone from temple when they died before they could bless again even.
If you timed it right between 2 warlocks, you could keep them there forever.

If people want to fight, they would still search for it aka "thrill of the hunt"
This can work if you all gave it a try.



I played other game with Change pvp system .. I mean you can jump from pvp to non-pvp every 24hours..
Pvp players got 30-50% (dont remember) more exp from monsters than non-pvpers.
I think too .. Blessings should protect you 100% experience lost from monsters and more than now in pvp(x3-4) ... ITs another way to burn p cards, more time fighting, more wars, more atractive.. you lost too much when you die right now... I know its will be pay to win but nowadays everygame is
We need a server host in south america also... we have a big comunity from brazil-vzl in this game
Ancientt
Player

Pharos
Level 109
Ranger
12th September 2019 13:35:20 (Last edited 15th September 2019 09:58:50)

PvP servers need to stay how they are right now

locate npc i think it can be removed, but this feature can stay in player spells, like the soul trace.

for the new server, my suggetion is

- RATED exp, everath for sure was the most succesful server in this game
- my suggestion is starting from 4x to level 50 3x to level 100, 2x to level 180, 1,5x to 250 and 1x to infinite
- PvP server


and advertise more about the game by promoting this new server


i expect 150+ players in the starting weeks xd
Ancientt
Player

Pharos
Level 109
Ranger
12th September 2019 13:37:56

and please don't change the pvp, just give more punishments to power abusing, example: if i'm level 200 and kill a level 20 for no reason, instantly take black skull, or 2 injusts
Troyano
Player

Pharos
Level 260
Warrior
12th September 2019 13:40:39

Quoting Ancientt:
and please don't change the pvp, just give more punishments to power abusing, example: if i'm level 200 and kill a level 20 for no reason, instantly take black skull, or 2 injusts


Its change nothing when you have npc for remove black skull mate....
Deadpool
Player

Pharos
Level 472
Ranger
12th September 2019 13:52:04 (Last edited 18th September 2019 10:46:40)

Deleted
Ibrahim Ferguson
Player

Pharos
Level 70
Mage
12th September 2019 15:25:31 (Last edited 12th September 2019 15:30:54)

Quoting Deadpool:
No one comes to kill me in so long.........
Because all know I am a charlover who don't want to fight?
They all respect me!?

I am power abuser to all people who level up freely but have respect because I am charlover!?
Wouldn't this proposal stop me from scouting people so easily?

I do not understand your logic.
Please explain.

P.S. Gran Fire - Stop cavebotting Horned Dragons

i cavebot? u retarded really?
accusing me haha
talk to you friend gm quillon to come and check
i never use caveboting noob
u only say shit in this forum
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