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Published:
Zezenia Online 7.1.1 is here! As always, the update will download automatically when you log in. Alternatively, you can download the client here. Steam users may need to restart to initiate the update. Here's what's new:

Collect Challenge Points for rewards

By completing your daily training tasks from Osvald or Thorvald, you will receive Challenge Points, which can be exchanged for free items! Get free premium time, dungeon entrance tickets, experience boost scrolls, and more. The available items will change from time to time, so keep an eye out for seasonal rewards!


Zezenia Online Forum Screenshot


Premium Card changes

Premium Cards can now be exchanged for Premium Time Scrolls, Experience Boost Scrolls and Dungeon Entry Tickets in the Premium Shop. These items can be traded, and the more you buy at a time, the better the deal gets! For example, 90 days of premium time scrolls can be bought for 60 cards.


Zezenia Online Forum Screenshot


Ruthless Execution

Ruthless Execution is a new Rogue spell to finish off a dying opponent!

Critical Healing

Casting healing spells now has a chance of blessing you with a Critical Heal!


Zezenia Online Forum Screenshot


Quest Markers on the minimap

To help new players navigate Eidos, beginner quests are now indicated by a question mark on the minimap. Unsure of what to do next? Expand the map and check all the markers near you for hints.


Zezenia Online Forum Screenshot


And more

You will notice some changes to equipment as well! A new Physical Resistance stat has been introduced and many items now have additional/modified stats. Finally sell your quivers to the nearest merchant. The full changelog:


- Added Challenge Points to training tasks beyond level 30. Challenge Points can be exchanged for items and bonuses, such as premium time, training exhaust reduction, dungeon tickets and unique weapons.

- Added Premium Time Scrolls and Dungeon Entry Tickets. Premium time is available as 7, 30 and 90 day scrolls. One dungeon ticket pays entrance into any dungeon.

- Added Training Exhaust Reduction by performing kill tasks (depends on difficulty, legth and randomity of task; reduction between 8-43 minutes)

- Added Ruthless Execution, a Rogue spell.

- Added Critical Heals.

- Added a new Physical Resistance statistic to equipment. Equipment statistics have been rebalanced. Certain rings have been restricted by class.

- Enlarged the area of effect for Cross of Annihilation slightly.

- Added quivers to shop NPC's.

- Added three new quests to Eidos. Small changes to Eidos quests.

- Added quest markers on the map for Eidos beginner quests. Improved the order of quest log newbie hints.

- Reduced the Ellaria level requirement to level 15.

- New rare fish have been added.

- The talents button is highlighted when there are unused points.

- Added a button to the Game Manual ingame.

- Updated Protection Zone and Blessing status icons.

- Bug fixes.

Published:
The Zezenia Online 7.1.1 test server is here! You can download the test client here. The server is based on a snapshot taken earlier today. Here's what's new:

Collect Challenge Points for rewards

By completing your daily training tasks from Osvald or Thorvald, you will receive Challenge Points, which can be exchanged for free items! Get free premium time, dungeon entrance tickets, experience boost scrolls, and more. The available items will change from time to time, so keep an eye out for seasonal rewards!


Zezenia Online Forum Screenshot


Premium Card changes

Premium Cards can now be exchanged for Premium Time Scrolls, Experience Boost Scrolls and Dungeon Entry Tickets in the Premium Shop. These items can be traded, and the more you buy at a time, the better the deal gets! For example, 90 days of premium time scrolls can be bought for 60 cards.


Zezenia Online Forum Screenshot


Ruthless Execution

Ruthless Execution is a new Rogue spell to finish off a dying opponent!

Critical Healing

Casting healing spells now has a chance of blessing you with a Critical Heal!


Zezenia Online Forum Screenshot


Quest Markers on the minimap

To help new players navigate Eidos, beginner quests are now indicated by a question mark on the minimap. Unsure of what to do next? Expand the map and check all the markers near you for hints.


Zezenia Online Forum Screenshot


And more

You will notice some changes to equipment as well! A new Physical Resistance stat has been introduced and many items now have additional/modified stats. Finally sell your quivers to the nearest merchant. The full changelog:


- Added Challenge Points to training tasks. Challenge Points can be exchanged for items and bonuses, such as premium time, training exhaust reduction, dungeon tickets and unique weapons. (You can ask Thorvald to "give points" for testing).

- Added Premium Time Scrolls and Dungeon Entry Tickets. Premium time is available as 7, 30 and 90 day scrolls. One dungeon ticket pays entrance into any dungeon.

- Added Training Exhaust Reduction by performing kill tasks (depends on difficulty, legth and randomity of task; reduction between 8-43 minutes)

- Added Ruthless Execution, a Rogue spell.

- Added Critical Heals.

- Added a new Physical Resistance statistic to equipment. Equipment statistics have been rebalanced. Certain rings have been restricted by class.

- Added quivers to shop NPC's.

- Added three new quests to Eidos. Small changes to Eidos quests.

- Added quest markers on the map for Eidos beginner quests. Improved the order of quest log newbie hints.

- Reduced the Ellaria level requirement to level 15.

- New rare fish have been added.

- The talents button is highlighted when there are unused points.

- Added a button to the Game Manual ingame.

- Updated Protection Zone and Blessing status icons.

- Bug fixes.

Published:
We are hard at work on updates for Zezenia, and want to share a sneak peek at some of the things we're working on!

Update Teaser

The map of Zezenia will be expanded by three locations. The first of them, Geltharia, will be reworked: large spawns of well-known monsters (including Horned Dragons, Evil Eyes, Volcanic Golems, Geck'Zards and more) will appear here. In addition, Geltharia will become the habitat of horned dragon's bosses and Geck'zahs - extremely precise and deadly assassins.

A brand new jungle area awaits, which no adventurer has crossed before! Discover challenging quests and new items, but be careful: nobody knows what lurks deep in the vegetation! The new areas have been inhabited by lizards, which will be decent opponents against high level players.

Here is a peek at some of the new monsters:


Zezenia Online Forum Screenshot


Completing daily tasks from Osvald and Thorvald will reward you with Challenge Points, which can be exchanged for free premium time, experience boost scrolls, dungeon entry tickets, reduced training exhaust, seasonal rewards and more! Each completed kill task will also reduce the training exhaust by 8 - 43 minutes.

In addition, we're working on changes to fishing, the new player experience, and more. We hope to ship a smaller update soon, and the new areas later on. Stay tuned for more news!

Double Experience Weekend

A double experience event will be held on all servers from Thursday 7th (00:00 UTC) to Monday 11th (23:59 UTC)! Don't miss this chance to level up your character, and bring a friend with you on your hunts!

See you ingame!

Sincerely,
Zezenia Staff

Published:
Everath and Pharos are now one!

- New Pharos has a 2x experience rate from this point on.

- High level Everath characters have received an experience boost to compensate for the lower experience rate.

- All houses have been returned to bidding. House items have been sent to a parcel in your depot along with compensation for the loss.

- Based on your feedback, the natural magic resistance for mage vs mage in PvP has been adjusted.

- Old, unused character names have been freed for registration.

- Character signups are now open for all three servers.

Sincerely,
Zezenia Staff

Published:
A public test server for experimental balancing changes is now online. The server is based on a snapshot taken earlier today, with all characters available for play. The test client can be downloaded here.

What's changed? The formula for PvP mage vs mage damage resistance has been revised. As many players have noticed, the previous formula was not designed for the high levels achieved by the community, scaling to an extremely high amount of magic resistance. This would cause situations where two mages would negate too much damage from each other.

The new, flatter formula targets characters above level 250-300 with a much slower increase in natural magic resistance beyond this point. Lower level characters will most likely not notice a change at all.

PvM damage and other classes are not affected.

We are seeking feedback on this change and other PvP issues: do you think this is an improvement? Please let us know what you think! All comments and suggestions are appreciated.

Sincerely,
Zezenia Staff