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19th October 2018 09:03:17 GM Quillon View post »
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25th October 2018 12:25:48 GM Quillon View post »
GM Quillon
Game Master

25th October 2018 08:38:25 (Last edited 25th October 2018 12:29:20)

Well, few words about black skull removal. Base price for level 100 or lower will be still same, so 20 premium cards. From level 100 to 500 it will be slowly increased. Player with level 500 will be forced to pay 25 premium cards for black skull removal.

If player will decide to remove black skull within 3 days from last black skull removal he will pay 50% more.

If player will decide to remove black skull within 7 days from last black skull removal he will pay 20% more.

If player will decide to remove black skull within 14 days from last black skull removal he will pay 10% more.

From fifth black skull removal player will be forced to pay 10% more.

From tenth black skull removal player will be forced to pay 20% more.

From 20th black skull removal player will be forced to pay 30% more.

About new things:
- loyality premium bonus will be added to game, by using premium cards with 30 days of active premium time player will receive extra 2 hours of premium time for each used premium card.

--Quillon
Casted
Player

Pharos
Level 416
Mage
25th October 2018 09:44:41 (Last edited 25th October 2018 09:52:22)

Quoting GM Quillon:
Well, few words about black skull removal. Base price for level 100 or lower will be still same, so 20 premium cards. From level 100 to 500 it will be slowly increased. Player with level 500 will be forced to pay 30 premium cards for black skull removal.

If player will decide to remove black skull within 3 days from last black skull removal he will pay 2 x more.

If player will decide to remove black skull within 7 days from last black skull removal he will pay 50% more.

If player will decide to remove black skull within 14 days from last black skull removal he will pay 25% more.

From fifth black skull removal player will be forced to pay 15% more.

From tenth black skull removal player will be forced to pay 25% more.

From 20th black skull removal player will be forced to pay 50% more.

About new things:
- loyality premium bonus will be added to game, by using premium cards with 30 days of active premium time player will receive extra 2 hours of premium time for each used premium card.

--Quillon


How did I guess that it will only get more expensive, with those current formulas, you've basically killed PVP in 1 swoop.
You might as well open a NON-PVP instead of a PVP server haha.

If you remove it twice in 3 days you will have to pay 13.80 EUR to remove it........
If you have already removed 20 in your characters life you would have to pay 20.70 EUR.
(This has to be a april fools joke right guys?)

If you're wanting a war you better be willing to spend hundreds of euros.

Good job :D
Anuel Ft
Player

Pharos
Level 613
Mage
25th October 2018 09:58:57

Quoting GM Quillon:
Well, few words about black skull removal. Base price for level 100 or lower will be still same, so 20 premium cards. From level 100 to 500 it will be slowly increased. Player with level 500 will be forced to pay 30 premium cards for black skull removal.

If player will decide to remove black skull within 3 days from last black skull removal he will pay 2 x more.

If player will decide to remove black skull within 7 days from last black skull removal he will pay 50% more.

If player will decide to remove black skull within 14 days from last black skull removal he will pay 25% more.

From fifth black skull removal player will be forced to pay 15% more.

From tenth black skull removal player will be forced to pay 25% more.

From 20th black skull removal player will be forced to pay 50% more.

About new things:
- loyality premium bonus will be added to game, by using premium cards with 30 days of active premium time player will receive extra 2 hours of premium time for each used premium card.

--Quillon

Brs dont have the type of money to pay 14 euros for a blackskull, which you get fairly quick. Swes only play to pvp, and they dont waste money on this game. And we dont want to waste that type of money on a game where quillon and his stupid ideas, comes through.

Basicly, you will kill pvp if fhat feature comes. Youre better off leaving it as it is.
Deadpool
Player

Pharos
Level 472
Ranger
25th October 2018 10:16:01 (Last edited 25th October 2018 23:17:50)

GM Quillon
Game Master

25th October 2018 10:24:09 (Last edited 25th October 2018 10:26:32)

3 guys above, do you guys have better anti power abusing idea? Feel free to share it with us. Or you would support power abusing? Hmmm.

-- Quillon
Akolix
Player

Elysium
Level 231
Warrior
25th October 2018 10:32:11

Instead of increasing the premium cards just add a coin tax on the removal.
Deadpool
Player

Pharos
Level 472
Ranger
25th October 2018 10:37:01 (Last edited 25th October 2018 23:17:55)

Anuel Ft
Player

Pharos
Level 613
Mage
25th October 2018 10:39:36

Quoting Akolix:
Instead of increasing the premium cards just add a coin tax on the removal.

This could be an example. You could make a formula like death loss recovery. A base of 20 cards and the higher you get, the higher gold fee you pay.

You simply cant expect people to pay 14 euro's to pay a blackskull. That would mean, once they get the blackskull.. they will either abuse "spawn blocking" or simply wont play for the time being. No players = no sales = no income.

I understand that you're tryna rip people off with implenting all these "new" features, but you cannot force people to buy cards. It is still a Free to Play game, while these changes, will give a HUGE advantage to the ones who do Pay to Play. Its MASSIVE pay to play at the moment.

Akolix his idea sounds fair;
- 20 cards, a gold fee based on ur level.
Anuel Ft
Player

Pharos
Level 613
Mage
25th October 2018 10:41:39

Quoting Deadpool:
Quoting GM Quillon:
3 guys above, do you guys have better anti power abusing idea? Feel free to share it with us. Or you woul support power abusers? Hmmm.

-- Quillon

In this scenario, you may have "dis'honorable" players bring noob chars to fights (as they always do) and make "honorable" players take unjusts and have to pay black. They already were doing it before and they will do it more now, because you gave them incentive.

They know if they make their ban traps with 6 players low life even level 100-150 as sacrifices, they gonna make you either banned or pay a nice hefty price. I am just looking out for the innocent players, as power abusers have all shapes and sizes and use traps to their advantage, this is why you expanded 1 sqm passages and made an option to destroy barrels with magical explosion powders and it helps!

I do not know how this system will related to other systems or implementations you have been working on.
Maybe with the full picture in my face, I could possibly assist more.
Currently, these are my thoughts, based on information provided to me.


Very good you mentioned this. I almost forgot about that.
You're so afraid of power abusers while there are people using weaknessses to gain advantage. You gotta see this feature go i think.
Akolix his idea is prolly the best.
Deadpool
Player

Pharos
Level 472
Ranger
25th October 2018 10:48:43 (Last edited 25th October 2018 23:18:01)

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