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12th December 2018 21:48:32 Administration View post »
13th December 2018 17:19:12 GM Quillon View post »
13th December 2018 20:19:43 GM Quillon View post »
13th December 2018 20:49:55 GM Quillon View post »
14th December 2018 12:34:44 GM Quillon View post »
15th December 2018 21:50:21 GM Shadow View post »
15th December 2018 22:26:47 GM Shadow View post »
16th December 2018 10:09:11 GM Quillon View post »
16th December 2018 14:25:39 GM Quillon View post »
18th December 2018 19:58:40 GM Quillon View post »
18th December 2018 20:24:51 GM Quillon View post »
19th December 2018 13:55:34 Administration View post »
20th December 2018 04:57:42 GM Quillon View post »
Wallex
Player

Elysium
Level 395
Warrior
13th December 2018 14:00:00

Please, add home teleport to test server shop
The Warlockk
Player

Elysium
Level 190
Mage
13th December 2018 14:26:19 (Last edited 13th December 2018 14:57:56)

I tested Yaghans and saw no difference about the spawn rate of Cave Terrors. Yaghans are still very high exph for low level mages and warriors.

Also, please do not implement the changes on the character's Hitpoints bar. It's way too transparent when the hitpoints are low and I cannot see my life. It will only benefit botters. I am 100% manual player and with this change, I will be unabled to see my hitpoints when I am hit, because of the exagerated transparency.

Quoting Belgra:
Please, add home teleport to test server shop

Quoting Anmael:
Administration Tp me do the temple.I stuck at Baphomet Boss, there is no Tp to back and can't buy TP scrolls.


Brothers, it's a test server, you won't lose anything you have on the original Zezenia Online.

Just die to monsters and you'll be back in town.
Biell Griffin
Player

Elysium
Level 256
Mage
13th December 2018 16:21:38

I wanted to thank you because zezenia was part of my life for a while and I had fun. I'm not complaining, I understand that the game needs to evolve, but I think it's stupid to reduce the damage of the hardest profession to play in the game .... ty for all
Briareu
Premium

Elysium
Level 909
Warrior
13th December 2018 16:26:16

The Warlockk Do you think I don't know that basic stuff? There is nothing here, just 7x7 Sqm, that's all.And I'm waiting 12h and still I'm stuck.
Ht Savage
Player

Pharos
Level 385
Mage
13th December 2018 16:30:01

Quoting Anmael:
The Warlockk Do you think I don't know that basic stuff? There is nothing here, just 7x7 Sqm, that's all.And I'm waiting 12h and still I'm stuck.


I dropped you a teleport scroll on the floor there.
GM Quillon
Game Master

13th December 2018 17:19:12 (Last edited 13th December 2018 17:26:40)

Quoting Soruts:
I wanted to thank you because zezenia was part of my life for a while and I had fun. I'm not complaining, I understand that the game needs to evolve, but I think it's stupid to reduce the damage of the hardest profession to play in the game .... ty for all


Summa summarum, peripheral damage will be up to 95% of damage in comparison with the state before the previous update, when we released Degree Of Initation. In center, with maximal degree it will be still 115% previous damage.

-- Quillon
The Warlockk
Player

Elysium
Level 190
Mage
13th December 2018 18:52:07 (Last edited 13th December 2018 19:08:37)

Quoting GM Quillon:
Quoting Soruts:
I wanted to thank you because zezenia was part of my life for a while and I had fun. I'm not complaining, I understand that the game needs to evolve, but I think it's stupid to reduce the damage of the hardest profession to play in the game .... ty for all


Summa summarum, peripheral damage will be up to 95% of damage in comparison with the state before the previous update, when we released Degree Of Initation. In center, with maximal degree it will be still 115% previous damage.

-- Quillon

With all due respect, GM, specially because I believe you were the first player to reach levels 150 and 151 in Everath, back in 2014...

Summa summarum, these changes make no sense. Period. Pyromancera are meant to have the strongest combo in PvP amongst all 3 mage subclasses.

This damage reduction should work only against monsters, not against players. I know you played Elysium for a long time, I undersrand and RESPECT it. But you are soing huge changes for Pvpers.

Wanna lower pyromancers exph? Ok, Elysium problems, I get it, but do not change the pvp damage, because it will turn Pyromancersbinto a shit class whem compared to other mages: hard to play, expensive to level up, cannot combo in PVP anywhere, like other subclasses can, and now will have lower damage than other subclasses. Why play Pyromancers in pvp server now?

Like I said, nothing is being discussed, no arguments are shown, this is dictatorship, Zezenia cannot be administrated like this. If you wanna make the game grow, listen to the players, dont just implement changes on your own, "just becauae you can".

- What is the reasoning behind Pvp damage reduction of only Pyromancers?

Also, Degree of Initiation quest should not be taken into account, because it is not exclusive to Pyromancers, but to all classes, and it is very hard to finish, no Pyrimancer server Novus will finish it. Invalid argument

Sincerrly yours, with all due respect,
Warlockk
Diwzera
Player

Pharos
Level 163
Mage
13th December 2018 19:06:26

the promotion of clothes that buy with premium card not christmas and new year?
Baltas
Player

Pharos
Level 362
Mage
13th December 2018 19:56:42

Staff should actually give more details on changes. For example. Pyro buff changes from 28% absorb, 12% mana to 30%absorb 15%mana.
Or marksman paralyze weakened from -25% speed to -15% speed. Or AOE damage changed to 100% 1sqm off the target, 95% 2sqm off the target, 90% 3sqm off the target etc.

Then people would test all the changes and find if everything is working as intended. Now people test stuff by the feeling. Tests would worth a lot more if information would turn to numbers.
GM Quillon
Game Master

13th December 2018 20:19:43 (Last edited 13th December 2018 20:25:22)

Seems to be 25% if you asking about Arrow Volley.
Added also small fix, monster which normally use paralyze will ignore using this spell if target already got anti-paralyze buff. (against useless paralyze spam)
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