1 2 3
... 
Last »
Show staff replies in this thread
19 days 11 hours ago CM Mercury View post »
19 days 11 hours ago CM Mercury View post »
19 days 10 hours ago CM Mercury View post »
19 days 9 hours ago CM Mercury View post »
19 days 9 hours ago CM Mercury View post »
19 days 7 hours ago CM Mercury View post »
19 days 7 hours ago CM Mercury View post »
19 days 7 hours ago CM Mercury View post »
19 days 6 hours ago CM Mercury View post »
19 days 6 hours ago CM Mercury View post »
19 days 1 hour ago CM Mercury View post »
17 days 11 hours ago CM Mercury View post »
17 days 11 hours ago CM Mercury View post »
17 days 10 hours ago CM Mercury View post »
17 days 9 hours ago CM Mercury View post »
17 days 9 hours ago CM Mercury View post »
7 days 20 hours ago Administration View post »
18 hours 32 minutes ago Administration View post »
Administration
Staff

19 days 12 hours ago (Last edited 18 hours 33 minutes ago)

The Second Round of the Public Test Server is now open for testing! The Test Server is based on a snapshot taken on 2024-05-27, so all of your character's progress may not be reflected.

Download the latest test client HERE.

Balancing Changes Round II


- Buffed damage of Cleave. Added reduced Cleave damage behind the player.

- Buffed damage of Mortal Melody. Mortal Melody now heals players in range.

- Buffed Precision.

- Extended the area of Hellish Volley.

- Reduced Traps cooldown to 16 seconds from 18 seconds.

- Fixed Critical Continuum to 100% of hits.

Balancing Changes


- Reduced the damage of Cross of Annihilationís second wave by half.

- Buffed the radial damage of Inferno reducing damage loss near the edges.

- Buffed the damage of Cleave by 15%.

- Buffed the damage of Holy Sword by 10% and lowered cooldown to 15 seconds.

- Adjusted Fire Shield to 16% health/12% mana negation from 10%/18% negation.

- Increased Fortification base negation from 6% to 8%.

- Boosted the second wave of Hailstorm from 33% to 50%.

- Reduce magic level needed for Hellish Volley from 12 to 10.

- Increased area of Mortal Melody by adding a 3x3 at the end, increasing the cost of mana usage from 15 to 150. Added a 2s cooldown and Magic Level 25 requirement.

- Added a 3x3 hit area around the target on Holy Sword that does 50% of main damage.

- Increased damage of Hellish Volley by 15%.

- Ranger ricochets now have a chance of hitting up to four monsters with slightly increased damage.

Season Six configuration


The Test Server is configured with the same experience rate and PvP parameters as the upcoming Season Six server Avalon.

Test Server utilities


As always, the Test Server NPC can be found in the Ellaria depot to switch classes, level up or teleport to various bosses.

Sincerely,
Zezenia Staff
Shadowzin
Premium

Pharos
Level 905
Mage
19 days 11 hours ago

Is there gonna be any changes to the ranger? Right now, there's no reason to play it. It's really bad, no good PvP, and solo XP sucks
King Healer
Premium

Pharos
Level 1037
Mage
19 days 11 hours ago

I will give some tips that I think would greatly improve the classes.

The ranger's weapon should be the same as the barbarian's (damage).

Paladin has to have desolation again (spell in box area), but with lower damage than barbarian or some reflect items, I don't know.

The buff times are very annoying to use every 1min/2min, so it would be nice to make the buff permanent until you use it again, that is, you use the buff and it stays buffed until you press it again.

The shaman's magic when he heals an ally is working correctly, that is, if you heal an ally and heal him again, the 300 buff continues to work, if you use the cure on yourself and keep using it whenever available, the 300 buff continues to work. lvl 300 is useless.

It would be good to slightly increase the shaman's damage, as he alone gives terrible exp, I would recommend adding the hailstorm buff to the hurricane as well, that is, if the shaman chooses the lvl 300 damage buff, he uses 2 hailstorm (as it already is) and the frontal hurricane also comes out twice with an increase in damage, as it is a "nature" vocation.
Sanoman
Player

Elysium
Level 938
Mage
19 days 11 hours ago

Quoting Shadowzin:
Is there gonna be any changes to the ranger? Right now, there's no reason to play it. It's really bad, no good PvP, and solo XP sucks

Hi, I think it's an exaggeration of your shadow to comment this, ranger is the best class for pvp currently, a lvl 700 ranger can kill me easily if I'm not using a buff or if I miss a combo or a cure, I don't see the point in your comment, now about the xp time in which the class has its reason for existing, mages are good in war they have a strong combo, but in hunts mages themselves can die easily, now rangers can tank for a box and they don't die, that's the difference....
Sanoman
Player

Elysium
Level 938
Mage
19 days 11 hours ago

Quoting Administration:
Zezenia Season Six begins this Friday! Check out the announcement for all the details.


The May 2024 Balancing Test Server is now open to all players for testing! Download the Test Client here and log in using your credentials. The Test Server is based on a snapshot taken earlier today, so some of your characterís progress or password changes may not apply.

Balancing Changes


- Reduced the damage of Cross of Annihilationís second wave by half.
- Buffed the radial damage of Inferno reducing damage loss near the edges.
- Buffed the damage of Sweeping Swipe by 15%.
- Buffed the damage of Holy Sword by 10% and lowered cooldown to 15 seconds.
- Adjusted Fire Shield to 12% health/16% mana negation from 10%/18% negation.

Season Six configuration


The Test Server is configured with the same experience rate and PvP parameters as the upcoming Season Six server Avalon.

Test Server utilities


As always, the Test Server NPC can be found in the Ellaria depot to switch classes, level up or teleport to various bosses.

Sincerely,
Zezenia Staff

Hello, I don't understand you, you destroy a class and then want to fix the mess you made... seriously, it seems like you don't take this game seriously, now another nerf for mages....
Tokan Sado
Player

Pharos
Level 1005
Warrior
19 days 11 hours ago

Buffing sweeping indirects buffs barbarians, buffing holy sword dosen't solve any of paladins currently problems, I dont even know what was the intention on doing this lmao
King Healer
Premium

Pharos
Level 1037
Mage
19 days 11 hours ago

Quoting Sanoman:
Quoting Administration:
Zezenia Season Six begins this Friday! Check out the announcement for all the details.


The May 2024 Balancing Test Server is now open to all players for testing! Download the Test Client here and log in using your credentials. The Test Server is based on a snapshot taken earlier today, so some of your characterís progress or password changes may not apply.

Balancing Changes


- Reduced the damage of Cross of Annihilationís second wave by half.
- Buffed the radial damage of Inferno reducing damage loss near the edges.
- Buffed the damage of Sweeping Swipe by 15%.
- Buffed the damage of Holy Sword by 10% and lowered cooldown to 15 seconds.
- Adjusted Fire Shield to 12% health/16% mana negation from 10%/18% negation.

Season Six configuration


The Test Server is configured with the same experience rate and PvP parameters as the upcoming Season Six server Avalon.

Test Server utilities


As always, the Test Server NPC can be found in the Ellaria depot to switch classes, level up or teleport to various bosses.

Sincerely,
Zezenia Staff

Hello, I don't understand you, you destroy a class and then want to fix the mess you made... seriously, it seems like you don't take this game seriously, now another nerf for mages....


The reality is that they don't play the game, they don't stay active and observing.

I have knowledge of the classes because I've played with them all and I play with people who play with these classes and I analyze them.

It is impossible to know that the paladin needs a buff in his area hunt and buff the holy sword and the sweep (which ends up buffing the barbarian). I see that they try, but in my opinion they are simple changes that should be made and are made completely the opposite.

Not to say anything bad about the staff, but I really can't understand what's going on.

Why aren't there more paladins, why isn't it difficult for a 500+ barb to get exp and a paladin does a lot less solo exp. Why? Because the paladin has little area damage compared to a barbarian for example.

Solution: buff a spell that ends up also buffing the barbarian and buff a single target spell.(?)
Askja
Player

Elysium
Level 740
Warrior
19 days 11 hours ago

Quoting Administration:

- Buffed the damage of Sweeping Swipe by 15%.
- Buffed the damage of Holy Sword by 10% and lowered cooldown to 15 seconds.


I'm sorry to have to write that, but as paladin there is absolutly nothing for me to test here.

If you want to reduce the gap between paladins and barbarians, don't touch Sweeping Swipe, which is obviously a part of barbarians' rotation (if they are not too lazy xd) : Rof/Shockwave/Rof/Sweeping/Rof/ etc ... Or make Sweeping significantly better only for paladins (same spell without vocation and for barbs, better for paladin once vocation is choosen)

As far as Holy Sword is concerned, I don't even understand the joke ... Do you have pvp in mind ? Maybe it could raise my exp by 0,1% :smartass: ?
Buff Ranger
Premium

Pharos
Level 35
Warrior
19 days 11 hours ago

What was taken into account to make that balancing? I wish there was a "justify yourself" section for each change
Arsi
Player

Elysium
Level 502
Mage
19 days 11 hours ago

Quoting Sanoman:
Quoting Shadowzin:
Is there gonna be any changes to the ranger? Right now, there's no reason to play it. It's really bad, no good PvP, and solo XP sucks

Hi, I think it's an exaggeration of your shadow to comment this, ranger is the best class for pvp currently, a lvl 700 ranger can kill me easily if I'm not using a buff or if I miss a combo or a cure, I don't see the point in your comment, now about the xp time in which the class has its reason for existing, mages are good in war they have a strong combo, but in hunts mages themselves can die easily, now rangers can tank for a box and they don't die, that's the difference....


I agree with Sanoman.
I was playing Shaman for few years but decided to buy subclass change scroll and change for warlock.
There is a lot of players who did the same. I strongly recomend you to boosts subclasses instead of nerfing it.
Nerfing will have a negative influence on community that financially support your game.
1 2 3
... 
Last »